"Tell me and I forget; teach me and I may remember; involve me and I will learn”

2 Dec 2013

MORE ENGLISH GAMES


Pirate ship
There are a series of pirate related words which are shouted out in a random order by the teacher. The players have a action which they have to follow for each word. The actions are as follows:
Scrub the Decks = children crouch down and pretend to clean the floor with their hands.
Climb the Rigging = children pretend to climb a rope ladder.
Captain's Coming = children salute and shout out "Aye Aye Captain"
Man the Lifeboats = find a partner, sit on the floor facing each other, holding hands and rocking backwards and forwards (as in "row,    row, row your boat").
Captain's Wife = everyone curtseys (boys think this is hilarious!).
Submarines = children lie on floor with one leg raised like a periscope
Walk the Plank = children have to walk in a perfect straight line one foot exactly in front of the other with arms outstretched to the sides (children could also walk along benches).
Captain's daughter = children pose like a model (one hand on hip. the other outstretched and slightly bent) and say "Oooooooooooh!
Hit the Deck = children lie down on their stomachs as quickly as possible.
Port =run to left-hand side of the court


ACROSPORT from pacoanti on Vimeo.

1 Dec 2013

PHYSICAL EDUCATION COOL DOWNS

NAME:Clap It / Catch It 
WE NEED:1 x Ball Description: The children are to stand in a circle with a nominated person in the middle with the ball. This nominated person then passes the ball to any person in the circle. Before the ball is caught, the receiver needs to clap their hands once before catching the ball. If the ball is dropped / the incorrect person claps then the offender must go down onto 1 knee as a first offence. Then each time they reoffend they must continue: 2 knees, bottom, tummy and then out of the game. If the task is completed correctly then the child can then move up to the previous stage. Safety Aspects: Look out for stationary objects on the floor within the marked area. ________________________________________________________________________________________________________________________________ NAME:Head It / Catch It 
WE NEED:1 x Ball Description: The children are to stand in a circle with a nominated person in the middle with the ball. This nominated person then passes the ball to any person in the circle. As the ball is thrown the nominated person will call out either “Head It / Catch It”. The receiver must then complete this task in order to stay in the game. If the ball is dropped / the incorrect task completed / then the offender must go down onto 1 knee as a first offence. Then each time they reoffend they must continue: 2 knees, bottom, tummy and then out of the game. If the task is completed correctly then the child can then move up to the previous stage. Safety Aspects: Look out for stationary objects on the floor within the marked area. ________________________________________________________________________________________________________________________________ NAME:Human Bingo 
WE NEED:1 x Human Bingo Card Per Person and 1 x Pencil Per Person Description: Used within Outdoor Adventurous Activities. Children each to be given a copy of “Bingo Card” . Children move around the room trying to identify children that can complete the specifications within the grid. (Children can only be used once). Allow 4 – 5mins to complete the game. Safety Aspects: Look out for stationary objects on the floor within the marked area. Variations: Different categories can be given to the children.

29 Nov 2013

TRADITIONAL IRISH GAMES

Mr. Fox/ Mr or Ms Wolf In this game for three or more children, the group chooses one child to be the fox. The fox and the rest of the group stand at least twenty feet apart, facing one another. The children say to the fox, "What time is it, Mr. Fox?" The fox replies, "One o'clock." The children step slowly toward the fox and repeat their question. He answers again, "One o'clock." This continues until the fox decides to reply, "Dinnertime!" at which point the children turn and run away from the fox, trying to get back to the starting line before the fox tags one of them. If the fox does tag someone, that person becomes the fox. If the fox doesn't succeed, he remains the fox until he does tag someone. Johnny Hairy In this slightly modified version, three or more children sit in a circle, extending their right foot. The chosen leader chants, directing one phrase to each player as she points in a clockwise direction around the circle, "One-ery, two-ery, dickery-dary, wispy, spindy, smoke of the kindy, old Johnny Hairy, crap-in!" Whichever player the leader's finger points to when she chants, "crap-in" (derived from the Irish phrase "to draw in"), must kneel in the center of the circle. The leader blindfolds that player and gently thumps on his back while chanting, "Hurley burley, trump the chase, the cow ran through the marketplace, Simon Alley hunt the buck, how many horns stand up?" On the last phrase, the leader holds up her chosen number of fingers, and the blindfolded player must guess. If the player guesses correctly, the leader takes his place and he then becomes the leader. If he guesses incorrectly, the leader chants her question again until he guesses correctly. Plainy Clappy Plainy Clappy is a traditional schoolyard ball game. A ball game that could be played by many children or by just one, the players line up, facing a wall. Each player takes a turn throwing the ball against the wall and catching it in the ways prescribed by the song they are chanting: "Plainy, clappy, rolley, to backey, hippy, tippy, a jelly bag and basket." On "plainy," the player simply throws the ball against the wall and catches it. On "clappy," the player throws the ball against the wall, claps while the ball is airborne, and catches it. On "rolley," the player throws the ball against the wall, rolls his arms over one another, then catches the ball. On "to backey," the player must clap his hands behind his back while the ball is airborne. On "hippy," he places his hands on his hips while the ball is airborne. On "tippy," he touches the ground while the ball is in the air. On "a jelly bag," the player forms a "bag" with his hands, touching and spread widely at the wrists, in order to catch the ball. On "and basket," the player locks his hands with the knuckles facing toward himself to form a "basket" and catches the ball. If the player makes a mistake at any point during the chant, he must go to the end of the line and may start where he left off when it's his turn. There are four stages to this game. In the first, players may move their feet as they choose. Once they complete the chant like that, they "go steadies," playing with both feet planted firmly together. In the next stage, they play standing on their right foot. In the final stage, they play standing on their left foot. Whoever finishes all four stages first wins.

26 Oct 2013

HALLOWEEN ACTIVITIES FOR KIDS

PEROCK has a large variety of activities about HALLOWEEN. http://bogglesworldesl.com/halloween_worksheets.htm http://www.eslprintables.com/vocabulary_worksheets/holidays_and_traditions/halloween/ http://www.anglomaniacy.pl/halloween.htm http://www.esolcourses.com/topics/halloween.html